Did you revisit your class after passing out from school and sit on your desk. One which back then wasn’t merely a desk but a mischief den? You did not? Well you should. Because the central theme of your school memories, your desk, has too many stories to tell. Let’s refresh a few DeskTales!
Playing book cricket with your desk-mate was a great way to get through a boring class. Just flip pages to score runs. The digit at the extreme right of the page number was your score. If the digit was zero, you were dismissed. Simple, isn’t it? And the best part was that your teacher thought that you were simply going through the book.
When the desk wasn’t used to write those dreaded exams, it was a battleground and pens were the warriors. The task was simple. Make moves with your pen to throw others off the desk, carom board style. While Add gel pens offered grip resistance, none could stand the wrath of a Parker pen. After all, the pen is mightier than the sword.
This was widely considered the most intellectual desk game. You were given an alphabet, and you had to guess a name, a place, an animal and a thing beginning with it. This game did spring a few surprises. The toppers of the class weren’t always the winners!
This game involved some strategising from your part. A series of dots were drawn on a piece of paper. Each player would alternate and draw a straight line between two dots. You scored points if you drew a line that closed a square. What did you enjoy most about this game? Cheating, of course!
Another very simple game for those boring lectures! It involved two players who took turns to place X and O in a 3 x 3 grid. Whoever placed three of their marks in succession won the game. Usually the last pages of notebooks were reserved for X and O. An addictive game, it could last for hours.